Talk:Espionage Probe

Prior to A patch established in 2008 the Espoinage Probes was made into a rather usefull little tool by a player in universe 2 by the name of Striker1945. He managed to use Espoinage Probes to deliver resouces faster then any carier fleet and in greater numbers then my own fleet of large Cargo ships could dispite having 500 of them. he was attacked by a force of 5k battle cruisers as well as over 3k other varius ships, his force consisting of nothing more then 1k missle launchers and 23k Espoinage Probes pushed them off with little damage to the defences his Espoinage Probes had been fully recoverd after 3 days (fight ended in a draw) my losses where about 30% and Strikers loses at about 75%. understadable that my loses in numbers on paper are less but if you think about how long it toof for me to recover from the loss it tok me about 2 weeks to get my ships back up to there numbers by witch poitwitsnt he had now quadrupled his own numbers to well over 100k.

just thought i shold tell some one i became an ally of his after that after all my army defeted in my eye's by Espoinage Probes of all things. well hope you have a laught. in a way still wish you could carry things like that i addopted his strategy shortly after the fight.

I've been trying to figure this out for a while so if anyone has any helpful info to add thanks.

I've read that you can sent probes farther at full speed by increasing the numbers to carry more fuel but how do you figure out how many you need to go from galaxy 1 to galaxy 9?

Yami 50.90.130.52 15:46, June 5, 2013 (UTC)