Talk:Base Speed

Removed this: An approximate formula for speed is (This was as close as I could find) - 3.07*√(Distance) / (Ship Speed) = Time (Approx)

This is not enough information to post a formula (how is distance measured, what units are time in). Also, do not use personal pronouns. Spacemanspif 22:16, 21 November 2006 (UTC)

Is the calculation of % over base effective for every level of the drive tech researched, or does the modifier only come into play for levels over the level needed for a particular ship? Eg: you need level 4 impulse drive to build a cruiser, so would level 5 impulse drive only increase the cruisers speed by 20% or 20% x 5?

Ya know, I'm surprised no one has answered this; I came here wondering the same question. While here, though, I thought of a way I could test it myself, and so I did. I used a Large Cargo (base speed 7,500) as my example. With level 7 Combustion Drive, it has a speed of 12,750 displayed on the "Choose Target" screen when sending it as a fleet. So, it seems to me that it counts every level of drive tech, included those researched before a specific ship could be built, since 12,750 = 7,500 + 7,500*0.70; rather than 7,500 + 7,500*0.10, as it would have been for me were it only levels beyond the ship's requirement.--Dan Dark 19:29, 31 May 2009 (UTC)

is there any way to add info on approx. times? i.e for a base speed of XX it would take you hrs:min:sec to cross XX systems/slots, ignoring percentage bonus' for higher drives (its easy to factor in a percentage when you know the 'base time').Kraal 14:42, 19 January 2009 (UTC)