Talk:Recent OGame Updates

Former updates table
{| width="100%" cellspacing="0" cellpadding="0" bgcolor="#EAF5FB" style="border: 1px solid #BED2E0; margin-top: 10px;"
 * style="font-size:115%;" align="center" bgcolor="#939db9" |Old Updates in OGame
 * style="border-top:1px solid #BED2E0;"|
 * style="border-top:1px solid #BED2E0;"|

2020


Enjoy the largest content update in the history of OGame now!


 * 3 new unique player classes
 * The "Collector" to improve the production of your empire!
 * The "Discoverer" to explore outer space!
 * The "General" to hit your enemies full power!


 * Three new ships
 * The "Crawler" to increase your resource production!
 * The "Pathfinder" to improve your findings on expeditions to outer space!
 * The "Reaper" as the most lethal weapon in the game!


 * A new marketplace
 * Trading ships, resources & premium items can not be any easier!

Explore the new content & start your engines now! Your OGame - Team

Oct 14th 2019 - Changelog version 7.0.0 - Board US / EN

Nov 25th 2019 - Changelog version 7.1 - Board US / EN

Please refer to the former updates table for older update information on OGame Wiki.

2014
On 12 Apr 2014 was released and implemented into all universes.

The update brings an improvement and a new feature:


 * Feature :
 * Link in OGame mails to unsubscribe yourself from the mailing list


 * Improvement :
 * More ships finding on expeditions (same idea as with the resources)


 * Detailed information :
 * In version 5.7.5. the top player limits (#1 in Highscore) for found ships on expeditions will be extended. The new limits are triggered with:
 * 25.000.000 points of #1
 * 50.000.000 points of #1
 * 75.000.000 points of #1
 * 100.000.000 points of #1

Those new limits will give a new range of ships finding values and will trigger a maximum amount if #1 in highscore has more than 100.000.000 total points. In other words... with those new limits you will be able to find more ships on expeditions than before (once #1 has reached 25.000.000 points). There won't be any change on the current limits, so up to 25.000.000 everything will remain as it is now. The minimum limit of ships findings will be untouched, so nothing else has been changed.

2012
On 1 Feb 2012 Wallie card payment will be removed.

2011
On 19 Nov 2011 Noob Protection changes announced.

Changes include:
 * Fleet escape
 * Honour points
 * Plunder changes

On 15 Nov 2011 version 2.3.2 was released and implemented into all universes and login page.

Universe changes include:
 * features for Merging of Universes
 * general bugfixes
 * players can send fleet without ads. Yay.

Login page changes include:
 * many additional features
 * USK logo
 * firewalls problem fixed

On 8 Nov 2011 version 2.3.1.1 was released and implemented into all universes.

Changes include:
 * Gameforge-Portal login: Check for names, e-mail and password

On 3 Nov 2011 new Universe Leo came online.

Settings include:
 * 1x speed
 * ACS
 * No defense to debris
 * 30% of fleet into debris
 * 9 galaxies, 499 systems
 * All rules

(aka 100% standard redesigned universe)

On 29 Oct 2011 Daylight Savings update was released and implemented into all universes.

Changes include:
 * clocks are turned back 1 hour

On 27 Oct 2011 version 2.3.1 was released and implemented into all universes.

Changes include:
 * Halloween graphics [[File:30033d5dba1d78fbe0dcc60c8a8996.png]]

On 26 Oct 2011 Merging of Universes on OGame.de is announced.

On 24 Oct 2011 Login page update was released and implemented.

Changes include:
 * updated credits
 * screenshots bug fixed
 * missing translation fixed

On 17 Oct 2011 version 2.3.0 was released and implemented into all universes.

Changes include:
 * outsourcing of Javascript and CSS to Content Distribution Network (CDN)
 * aka Adblock Plus is prohibited (among others)
 * player BBCode fixed
 * Logout problems fixed
 * display error fixed
 * javascript and CSS errors fixed
 * special characters in password fixed
 * some other minor fixes

On 6 Oct 2011 version 2.2.16 was released and implemented into all universes.

On 4 Oct 2011 version 2.2.15 was released and implemented into all universes.

On 27 Sep 2011 Brute Force protection is announced.

On 22 Sep 2011 Merging of Universes on OGame.Org is announced.

On 20 Sep 2011 version 2.2.14 was released and implemented into all universes.

On 12 Sep 2011 version 2.2.13 was released and implemented into all universes.

On 1 Sep 2011 Game rules update was released.

Changes include:
 * Bugusing rule
 * IP Check

On 31 Aug 2011 version 2.2.12 was released and implemented into all universes.

On 25 Aug 2011 version 2.2.11 was released and implemented into all universes.

On 24 Aug 2011 version 2.2.10 was released and implemented into all universes.

On 24 Aug 2011 version 2.2.9 was released and implemented into all universes.

On 10 Aug 2011 version 2.2.7/.8 was released and implemented into all universes.

On 28 Jul 2011 version 2.2.6 was released and implemented into all universes.

On 12 Jul 2011 new Universe Kassiopeia came online.

Settings include:
 * 1x speed
 * ACS
 * No defense to debris
 * 30% of fleet into debris
 * 9 galaxies, 499 systems
 * All rules

(aka 100% standard redesigned universe)

On 7 Jul 2011 version 2.2.4 was released and implemented into all universes.

On 5 Jul 2011 version 2.2.3 was released and implemented into all universes.

Changes include:
 * Many bugfixes
 * Buddy points

On 9 Jun 2011 version 2.1.4 was released and implemented into all universes.

On 25 May 2011 version 2.1/2.1.3 was released and implemented into all universes.

Changes include:
 * BBCode username
 * Visual changes
 * Many bugfixes

On 4 May 2011 version 2.0.5 was released and implemented into all universes.

Changes include:
 * Happy hour (20% more dark matter by payment options)

On 2 May 2011 Noob Protection changes announced.

Changes include:
 * tl;dr

On 19 Apr 2011 new Universe Jupiter came online.

Settings include:
 * ACS
 * 2x speed
 * 60% debris field from fleet

On 11 Apr 2011 version 2.0.3 was released and implemented into all universes.

On 31 Mar 2011 Serbian server ogame.rs and its subsequent Universe Andromeda closed down.

On 29 Mar 2011 version 2.0 was released and implemented into all universes.

Changes include:
 * Daylight saving bug (D)

On 14 Mar 2011 version 1.5.11 was released and implemented into all universes.

On 10 Mar 2011 version 1.5.10 was released and implemented into all universes.

Changes include:
 * Fixes for Google Chrome

On 21 Feb 2011 version 1.5.9 was released and implemented into all universes.

On 15 Feb 2011 version 1.5.7/.8 was released and implemented into all universes.

Changes include:
 * Bugfix for illegitimate protection from ACS attacks via special characters in planet names

On 7 Feb 2011 version 1.5.6 was released and implemented into all universes.

Changes include:
 * Alliance combat system fixes
 * activation problems fixed
 * payment fixed

On 19 Jan 2011 new Universe Io with ACS and 70% of destroyed ships into debris field came online.

On 4 Jan 2011 version 1.5.1 was released and implemented into all universes.

2010
On 25 Nov 2010/20 Dec 2010 version 1.5.0/1.5.0-xmas was released and implemented into all universes.

On 23 Nov 2010 Merging of Universes announced.

Changes include:
 * tl;dr

On 15 Nov 2010 version 1.4.0 was released and implemented into all universes.

On 13 Oct 2010 version 1.3.1 was released and implemented into all universes.

On 2 Sep 2010 version 1.3.0 was released and implemented into all universes.

Changes include:
 * New resettlement option (moving planet+moon for 240k Dark Matter)
 * pricing adjustments on selected payment features
 * new icons in galaxy view: colonization and relocate planet

On 11 Aug 2010 version 1.2.5 was released and implemented into all universes.

Changes include (problems fixing):
 * BBCode background not working on alliance page
 * not possible to edit an alliance if too many ranks are created
 * small changing in user limits
 * problem with MMOGame registrations if uni is full
 * possible to apply on a closed alliance

On 15 July 2010 Universe Gemini comes online, Bashing rule abolished.

On 17 May 2010 New/Revised Game Rules were implemented in OGame

On 6 May 2010 All universes were updated to the new redesign

On 2 Feb 2010 Universe Fornax comes online, No ACS Attack

2009
On 11 Nov 2009 Universe Electra comes online

On 08 Oct 2009 the Draco　Universe comes online, according to an announcement on the Official OGame Board.

On 30 Sep 2009 Universe 43 received the Redesigned Universes' new design and tutorial.

On 21 Sep 2009 the Redesigned Universes were patched from version 1.0 to 1.1. Patch notes are listed on the Official OGame Board. Changes include:
 * Tutorial
 * progress of single steps shown
 * automatic forwarding if one step is finished
 * opens at first after registration
 * Bugs
 * rounding error in combat reports fixed
 * several JavaScript errors fixed
 * small error in IE 8 fixed
 * Other stuff
 * several small display improvements
 * display of storage capacity for missile silo optimized
 * display of found results in Search overview optimized
 * possible to sort planets by size & points[sic]
 * localisation problems in empire view fixed
 * long planet names in empire view and fleet movement shortened
 * now possible to send a colony ship in galaxy view from your moon
 * new tooltips in options and building overview
 * visible hint if building improvement is accepted
 * security check / hints if you change your password

On 17 Sep 2009 Board Administrator Cassandra Vandales announced that all Classic Universes will receive the Redesigned Universes' new design and tutorial, though all gameplay mechanics will remain unchanged, for now.

On 24 Aug 2009 the Capella universe (AKA Universe 46) went online. It is the third 1.0 universe and has the new design fully implemented.

On 04 Aug 2009 the Andromeda universe (AKA Universe 44) went online. It is the first 1.0 universe and has the new design fully implemented. A day later Barym went online as a 1.0 universe too.

In March 2009 version 0.84 released and implemented into all universes. Changes include:
 * Problem with special characters has been fixed
 * Miscellaneous security gaps have been closed (XSS)
 * Error in the building list sometimes blocked vacation mode
 * Small security gaps in alliance system closed
 * The error in alliance system that caused the loss of the rights of all existent ranks has been fixed
 * Symbol problem in the RSS-Feed has been fixed
 * BBCode [url] work again
 * Line break in notes works again

2008
On or around 09/15/2008 version 0.83 released and implemented into all universes. Changes include:
 * Exploit which lead to resources, which has not been produced, removed
 * Exploit with which you where able to unban yourself after a GO ban has been removed

On 07/31/2008 version 0.81 released and implemented into all universes. Changes include:


 * Repaired research statistics
 * Rapid fire is taken into account at expedition combat reports
 * Alliance applications of deleted users are deleted
 * Expedition messages are sorted correctly
 * Corrected the forced vacation mode for not validated users
 * Alliance names could have up to 30 characters
 * Fixed some rare errors at research assignments

On 05/14/2008 version 0.80 was released and implemented into all universes. Changes include:


 * Improvement of the building queue.
 * Improvement of the battle script.
 * Several bugfixes.
 * Improved linking of coordinates and player names.

On 01/17/2008 version 0.78c was released and implemented into all universes. Changes included:


 * Live point updates.
 * Detailed technology trees.
 * Attack links on espionage reports.
 * Max message length increased to 2000 characters.
 * IPM range increased.

2007
On 12/20/2007 version 0.78a was released and implemented into at least OGame universes 2, 9, 19, 30, and 31. Changes included:


 * Totals of resources produced per day and per week on the resources tab.
 * Slight changes in calculations of energy produced in Fusion Reactors.
 * Moons attackable by Interplanetary Missiles.
 * Sensor Phalanxes no longer show returning fleets of other players.

On 11/27/2007 version 0.78 was released and implemented into all universes. The changes consisted of bugfixes as well as Merchants and Expeditions.

On 2/16/2007 version 0.76 was released and implemented into all OGame universes. The changes included:

Adding an Officer's Casino, which gives you the option to hire advisors. Each advisor costs the same as a Commander subscription.

The available advisors are:


 * Fleet Admiral: Gives You +2 to your Fleet Slots
 * Engineer: Reduces the losses of the defense by 1/2 and + 10% to energy.
 * Geologist: +10% to mine production.
 * Technocrat: +2 to espionage level for probes and 25% less research time.

Many people have been outspoken about their displeasure with the Officers. Even a petition online has been made with the intention to send to Gameforge.

On 1/30/2007, version 0.75 was released and implemented into all OGame universes. The changes included:


 * New Ship: The Battlecruiser
 * Rapidfire changes
 * Heavy fighter against Small cargo ship: 3
 * Cruiser against Light Fighter: 6
 * Battlecruiser against Battleship: 7
 * Battlecruiser against Heavy Fighter: 4
 * Battlecruiser against Cruiser: 4
 * Destroyer against Battlecruiser: 2
 * Death Star against Battlecruiser: 15
 * Battle Ship will cost only 45,000 Metal and 15,000 Crystal
 * Editable moon names
 * }

Talk Section
Please move old update informations to this table, thanks.

Tiuqu 11:12, August 30, 2010 (UTC)