Shielded Metal Den

''' This building no longer exists in the game. Its page is preserved for historical purposes. '''

Added in 3.0.0:



Patchnotes from 3.0.0

This building removed from 6.0.0

[Feature] Resource hideouts

In Game Description:

Basic: A portion of the metal stocks will be stored here safe from plundering. The Den does not expand the overall storage capacity.

Detail: The capacity of the Metal Den shows how much metal is protected from plundering. The better the Den is upgraded, the more resources can be protected from attackers. Espionage probes are able to detect the upgrade level of a Den as well as the amount of hidden resources. The storage capacity is not expanded as a result of the Den.

Requirements:

Metal Storage (Level 2)

Is Required for:

N/A

=Statistics=

Storage Capacity Formula

$$\lfloor 2089.3125 \cdot \text{Level}^{0,8} \rfloor$$

Storage Capacity (from Techinfo)(Speed server x2):

Level

Cost To Build:

Level 1 = 2645 Metal

Level 2 = 6083 Metal

Level 3 = 13992 Metal

Level 4 = 32181 Metal

Level 5 = 74017 Metal

Theoretical Cost to Build Equation:

floor(2645*2.3^(Level-1)) = Cost in Metal

$$ {Cost} = {RoundDown}({Base}*2.3^{Level}) $$

Cost assuming this equation holds:

Time to Build:

Level 1 =

At Robotics 7, Universe Speed 2 - 2min 28sec

At Robotics 6, Universe Speed 2 - 3min 2sec

At Robotics 10, Nanite 1, Universe Speed 2 - 1min 26sec

Level 2 =

At Robotics 10, Nanite 1, Universe Speed 2 - 1min 49sec

Level 3 =

At Robotics 10, Nanite 1, Universe Speed 2 - 6min 7sec

Theoretical Time to Build Equation:

x=UniverseSpeed *((CostInMetal +CostInCrystal )/((2500*(1+LevelOfRoboticsFactory )*(2^LevelOfNaniteFactory ))))

if(x>0.025,x-0.025,x)=TimeToBuildInHours

$$ {TimeInHours} = {\frac{UniverseSpeed*(Metal+Crystal)}{2500*(1+Robotics)*(2^{Nanite})}}$$

if TimeInHours is greater than 0.025 subtract 0.025 (0.025hours = 1min 30sec)