Colonization
if max field is 252
sqrt 252 = 15.875 (max size in km, rounded up after sqrt)
Can also be noted 252^0.5 = 15.87450786638754
15.875^2 = 252.015625
252 rounded down (after a square ^2)
with discoverer 10% bonus
15.875*1.1 = 17.4625
17.462^2 = 304.921444
or 17.463^2 = 304.956369
Rounded down to 304 fields
that's 52 fields more
304/252 = 1.206349206349206
or 20% more fields
for a 10% bonus in planet size
without counting neither the server settings additional fields nor terraformer which adds flat numbers on top
for the minimal planet size gain, let's look at 90 fields
sqrt 90 = 9.487
9.487^2 = 90.00316900000000
9.487*1.1 = 10.43570000000000
10.436^2 = 108.910096
108 fields rounded down
108/90 = 1.2
18/90 = 0.2
20% increased fields
Explanation is most likely to be duā¦
Defences - Pros & Cons
https://board.en.ogame.gameforge.com/index.php?thread/814923-defensive-structures-advantages-and-disadvantages/
By Grimm Feb 6th 2020
Following up my Combat Ships guide, here's the "Turtle" guide. I'm going to be talking about each defensive's structure advantages and disadvantages against fleets, and I'll also expand on the "uber" side of turtles as well.
For starters, let's add here the advantages and disadvantages of Defensive Structures in comparison to Combat Ship.
- 1 ADVANTAGES:
- 2 DISADVANTAGES:
- 3 Rocket Launcher
- 4 Light Laser
- 5 Heavy Laser
- 6 Ion Cannon
- 7 Gauss Cannon
- 8 Plasma Turret
- 9 Small Shield Dome
- 10 Large Shield Dome
- 11 UBER TURTLE GUIDE:
- -Most notably, they do not generate Debris Field, and thus are never profitable to fight against without resources/oā¦
Combat Ships - Pros & Cons
https://board.en.ogame.gameforge.com/index.php?thread/814724-combat-ships-advantages-and-disadvantages/
By Grimm Jan 30th 2020
It's been a while since I thought about making a tutorial-esque type of thread involving ships (and also defences which I will do in another thread). I won't put here all the details most people already know about like their price and stats. I will just do a quick summary on how each ship is or can be used.
So, without further ado, let's get straight to it:
- 1 Light Fighter
- 2 Heavy Fighter
- 3 Cruiser
- 4 Battleship
- 5 Battlecruiser
- 6 Bomber
- 7 Destroyer
- 8 Reaper
- 9 Deathstar
- 10 Pathfinder
- BEST against: Reaper
- GOOD against: Battleship, Battlecruiser, Bomber, Destroyer
- BAD against: Cruiser, Deathstar
- Against Defences:
- GOOD against: Gauss Cannon, Plasmā¦
Ogame Story
Story Chapters collected from Facebook Posts. Slightly modified (older?), but with final chapter available at OGame Story
You might be asking yourself by now, why we wanted to tell you this story. The answer is very simple, it is for you to come with us to build the future! Follow us, and see what YOU can do with a nation that awaits a new emperor desperately ready to grow and succeed! You will have to put much work into this task and the times wont always be peaceful, but it is up to you to take part in this sector of the universe and save your nation a respected seat among all the empires. Follow us through this time portal and enjoy this world, full of new things and a big future. It might be hard from time to time, it might be easy nowā¦
Other Wiki to compare
- https://fallout.fandom.com/wiki/Category:Main_category?cb=1579734639981 (Category list)
- https://forgeofempires.fandom.com/wiki/Forge_of_Empires_Wiki (Main page structure)
- https://sryth.fandom.com/wiki/Sryth_Wiki
- https://community.fandom.com/wiki/Template:FooterStrategyGames (Update Main page footer)
- https://community.fandom.com/wiki/Template:FooterMMOGames
- https://community.fandom.com/wiki/Template:MobileGameWikis-de/border
- https://community.fandom.com/wiki/Template:SciFiGames-de
Gameforge OGame Promo
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Ogame News - Events
Starts: 20 January, 00:00
Use a discount of 25% on the halving and completion of all building and research tasks now!
Full details in the forum!
Expand now ā discount your way to victory
20.01.2020 01:02:05
From: OGame
Hello Inn System,
Are growth and progress at the top of your agenda? Are you thirsting to continue your raids in space and expand your empire? Then use this chance to halve the
time constructing buildings, ships, defences and doing research! During this offer period there`s a galactic discount of 25% to be had!
Grab this chance with both hands ā now`s the time to expand!
The OGame Team
Expeditions 7.1
Collection of info regarding v7 expo
- Thread Discoverer Info
- Thread Calc 7.1 with Explanation and fix
- Old Expedition Calculator by Bontchev
- 7.1 Expedition Calculator by Benneb
Disco: 1.5 * eco speed * 2 for a PF
Others: 1 * 2 for a PF
non-DIscoverers get no eco speed bonus, Their numbers never change regardless of eco speed. They do get *2 for having a PF, and again, the points of rank 1 and HST are the variables for max possible rewards and how many cargos to carry it, etc.
discoverer have 20% to deep space df,
others 10%
Avg. Factor Weight of total wealth
30*89% 26.7 75% from common
75*10% 7.5 21% from uncommon
150*1% 1.5 4% from rare
Avg. Factor 35.7
On a roll of 10.000 possibilities,
Common 0 - 8900 (divide by 222.5; then add +10 to get the Factorā¦
Tech pages
Decided to make all the tech pages more uniform. Some had the tech template in its own header. Some did not. Updated all the pages to have it now in its own header under "See Also".
Random Updates
I am rather bored at work so I figured I would up date some pages here.
Updated the following pages:
- Energy Technology - Added Sum Col for the total sum of techs
- Combustion Drive - Added up to drive level 10
- Impulse Drive - Added up to drive 10
Graviton Technology
Is it really worth it getting Graviton Technology?
The only use for it is deathstars, and that's only level 1, so why get level 2?