
The Collector
The Collector is a Player class that gives bonuses to production and trade.
Bonuses for Collector[]
- Ability to build Crawlers
- Existing Crawlers will continue to function even if the player stops being a Collector, though they cannot build additional ones.
- Increased Production (+25% base mine production)
- Increased Energy Production (+10% base energy production)
- Rapid Transporters (+100% base speed for Cargo Ships)
- Expanded Cargo Bays (+25% base cargo for Cargo Ships)
- Additional functioning Crawlers if Geologist is active (+10%)
- Increased Crawler Bonus (+50% Crawler bonus)
- Ability to overload Crawlers (can set them up to 150% efficiency)
- This costs additional energy; 150% efficiency will double the energy consumption from Crawlers
- This stacks multiplicatively with the Crawler bonus. A Collector will receive 0.02%*1.5*1.5 = 0.045% production bonus per crawler, as opposed to
- Note that the total bonus from Crawlers is capped at 50% of base production.
- 10% discount on finishing Buildings with Dark Matter.