Jump Gates can only be built on Moons. If you have more than one moon and a Jump Gate on each you can transport your entire fleet, but no resources, instantly from one to the other without using deuterium. Constructing/owning only a single jump gate has no benefit, since a source and destination jump gate are required to operate.
There is a sixty-minute recharge time in between jumps, i.e. you could only send fleets once every sixty minutes. This cool down / recharge time is only applied for the two jump gates that were used.
Jump Gates become more useful late game for use with RIP's. With a base speed of 100, RIP's would take hours to move between systems, let alone galaxies. Jump Gates shorten this time considerably due to the instant transfer. The only downside is that they cannot transfer resources through the gate.
How To Use
- Select the Moon you are moving ships FROM<
- Select FACILITIES from the left side menu
- Select the JUMP GATE option from the lower right cornor of the FACILITIES - [name of moon] picture.
- You will have a pop-up window with options to select ships.
But remember you can't take resources with you, so if your fleet is transported make sure you have some deuterium on your destination.
|15||No cooldown reduction||No cooldown reduction||No cooldown reduction||10 Minutes|
|Buildings in OGame|
|Resources||Metal Mine • Metal Storage • Crystal Mine • Crystal Storage • Deuterium Synthesizer • Deuterium Tank • Fusion Reactor • Solar Plant • Solar Satellite (ship)|
|Facilities||Alliance Depot • Jump Gate • Lunar Base • Missile Silo • Nanite Factory • Research Lab • Robotics Factory • Sensor Phalanx • Shipyard • Terraformer|
- The Jump Gate has the highest base cost for all buildings in the Ogame universe.