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[[Image:Large_Shield_Dome.gif|right|thumb|120px]]
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[[Image:Large Shield Dome.jpg|right|thumb|120px]]
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|rowspan=3| Cost || [[Metal]]: || 50 000
 
|rowspan=3| Cost || [[Metal]]: || 50 000
 
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A stronger version of the [[Small Shield Dome]]. It costs 5 times the amount and has 5 times the [[Shield Power]]. It also runs quieter than the Small Shield Dome as well. [[Light Fighters]] are not able to penetrate a Large Shield Dome.
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The '''Large Shield Dome''' is a stronger version of the [[Small Shield Dome]]. It costs 5 times the resources and has 5 times the [[Shield Power]]. Only one Large Shield Dome and one Small Shield Dome may be built on a planet. Despite their description, and being called a "dome", domes do not offer any sort of overarching defensive ability. They act as a single unit of fodder.
   
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Some would argue that this makes them not very effective, and that the resources should rather be spent on a [[Plasma Turret]]. However, this is not entirely true. Nothing has [[Rapid Fire]] against it, while other defenses used as fodder do. The Large Shield Dome usually prolongs the combat another round, many times being the last object that all the attacking ships target. This could yield the difference between a [[draw]] and a defeat for the defender, and thus save the defender his resources sitting on the [[planet]] being attacked.
'''Requirements'''
 
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Any ship with less than 100 of firepower is also victim of the 'bounce' effect, so you need ships stronger than Light Fighters to damage a Large Shield Dome.[[Light Fighter|<br />Light Fighters]] are not able to penetrate a Large Shield Dome unless the attacker's [[Weapon Technology]] level is 10 higher and at least twice the defender's [[Shielding Technology]] level. In practice this doesn't ever happen, thus a Large Shield Dome will never be destroyed if attacked with a fleet of pure Light Fighters.
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Also, no ship has rapid-fire against the Large Shield Dome. If a planet is frequently attacked by rapid-fire-heavy fleets ([[Deathstar]]s or [[Bomber]]s), the presence of a pair of shield domes serves as a "block" against rapid-fire during that combat round.
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==Requirements==
 
*[[Shielding Technology]] Level 6
 
*[[Shielding Technology]] Level 6
 
*[[Shipyard]] Level 6
 
*[[Shipyard]] Level 6
   
'''Description'''
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==In-Game Description==
This is an advanced version of the shield dome and its main features is the increased capability to absorb energy. Its based on the same technological knowledge than the smaller dome. The generators are less loud when in operation, too.
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''The further development of the small shield dome. It is based on the same technology, but uses significantly more energy to withstand enemy attacks.''
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{{Defenses}}
   
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[[pl:Duża powłoka ochronna]]
 
[[Category:Defense]]
 
[[Category:Defense]]

Latest revision as of 17:58, 5 September 2018

Large Shield Dome
Large Shield Dome
Cost Metal: 50 000
Crystal: 50 000
Deuterium: 0
Structural Integrity: 100 000
Shield Power: 10 000
Weapon Power: 1

The Large Shield Dome is a stronger version of the Small Shield Dome. It costs 5 times the resources and has 5 times the Shield Power. Only one Large Shield Dome and one Small Shield Dome may be built on a planet. Despite their description, and being called a "dome", domes do not offer any sort of overarching defensive ability. They act as a single unit of fodder.

Some would argue that this makes them not very effective, and that the resources should rather be spent on a Plasma Turret. However, this is not entirely true. Nothing has Rapid Fire against it, while other defenses used as fodder do. The Large Shield Dome usually prolongs the combat another round, many times being the last object that all the attacking ships target. This could yield the difference between a draw and a defeat for the defender, and thus save the defender his resources sitting on the planet being attacked.

Any ship with less than 100 of firepower is also victim of the 'bounce' effect, so you need ships stronger than Light Fighters to damage a Large Shield Dome.
Light Fighters
are not able to penetrate a Large Shield Dome unless the attacker's Weapon Technology level is 10 higher and at least twice the defender's Shielding Technology level. In practice this doesn't ever happen, thus a Large Shield Dome will never be destroyed if attacked with a fleet of pure Light Fighters.

Also, no ship has rapid-fire against the Large Shield Dome. If a planet is frequently attacked by rapid-fire-heavy fleets (Deathstars or Bombers), the presence of a pair of shield domes serves as a "block" against rapid-fire during that combat round.

Requirements[]

In-Game Description[]

The further development of the small shield dome. It is based on the same technology, but uses significantly more energy to withstand enemy attacks.

Defenses in OGame

Rocket LauncherLight LaserHeavy LaserGauss CannonIon CannonPlasma TurretSmall Shield DomeLarge Shield Dome

Defense Build Strategies