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|[[Hyperspace Technology]]
 
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|[http://ogame.wikia.com/wiki/Hyperspace_Drive 3] , [http://ogame.wikia.com/wiki/destroyer 5] , [[Destroyer|7]]  & 8
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|[http://ogame.wikia.com/wiki/Hyperspace_Drive 3] , [http://ogame.wikia.com/wiki/destroyer 5] , [[Destroyer|6]], [[Death Star|7]], [[Intergalactic Research Network|8]]
 
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|[[Combustion Drive]]
 
|[[Combustion Drive]]

Revision as of 04:34, 15 December 2012


Technology Useful levels
Espionage Technology 2 , 4 , (8), All
Computer Technology 8 , 10 , All
Weapon Technology 3 , All
Shielding Technology 1 , 2 , 5 , 6 , All
Armour Technology 2 , All
Energy Technology 1 to 6, 8 , 12 , All
Hyperspace Technology 3 , 5 , 678
Combustion Drive 1 to 3, 6, All
Impulse Drive 2 to 4, 5*, 6, All
Hyperspace Drive 4 to 8*, All
Laser Technology 3, 5, 6, 10, 12
Ion Technology 2, 4, 5
Plasma Technology

5, 7, All

Intergalactic Research Network 1 to 8, All
Expedition Technology 1, 4, 9, All
Astrophysics

1, 3-9, All odd

and square ##

Graviton Technology 1
Research

Image of the old Research page

Other Languages

In OGame, the collective name for the group of technologies which are required for construction of buildings, ships and defenses is Research. Each technology has certain prerequisites - a certain level of Research Lab and, possibly, one or more other technologies. Thereafter the only requirement is the availability of resources.

An important thing to note is that the resource cost to research each level of a given technology is twice that of the previous level excluding expedition tech which is 1.75.

The time taken to research a new level of technology depends on the amount of metal and crystal that particular level costs. Research times are reduced by the level of the planet's Research Lab.

X = speed of your universe, generally it is 1 but for some like Electra it is a 4 times

DEUTERIUM IS NOT CALCULATED. If research requires deuterium (such as combustion drive) only the metal and crystal are calculated. The amount of deuterium required has NO effect on research time.

Note: That when an Intergalactic Research Network comes into play, the levels of all participating research labs are added up.

Note 2: To use the formula on basic calculators e.g. Windows standard calculator solve the top & bottom equations then divide. E.g. Plasma Technology going to lvl5 in Electra, which is a x4 speed universe, with a lvl7 research facility: 32000+64000 = 96000 (Top equation done)

4000 x (1+7) = 32000 (Bottom equation done) the number 4000 should really be X000 as it is variable depending on the speed of your universe

96000 / 32000 = 3 (Electra's time calculated by the OGame system says 3 hrs so in this respect it it correct) it will also only calculate into decimal (kind of obvious) so 9 hrs 36 mins will show as 9.6.

It is possible to cancel an ongoing research. When canceled, the resources allocated to that research project are added back to that planet's resource pool.

See Technology for a list of requirements to research each technology.

For all technologies in the table on the right with a useful level other than "All", any upgrade of that technology past the highest useful level does not affect your game performance in any way. Upgrading past this useful level is only good for resource saving or improving your technology ranking.


Research Calculator

You can find a Research Calc here.

Technology / Research
Basic Research Energy TechnologyLaser TechnologyIon TechnologyHyperspace TechnologyPlasma Technology
Drive Research Combustion DriveImpulse DriveHyperspace Drive
Advanced Research Espionage TechnologyComputer TechnologyAstrophysicsIntergalactic Research NetworkGraviton Technology
Combat Research Weapons TechnologyShielding TechnologyArmour Technology