Solar Satellites generate power for your planet but can be easily destroyed in an attack. Despite being a ship, it cannot be moved from the planet it was built on. The power generated depends on the amount of light the planet recieves from its host star and is therefore generally more useful on planets closer to their star (i.e. at slots with lower numbers).
The formula for the output of a Solar Satellite is
The average temp of the planet is the arithmetic mean of max and min temperature given on the overview page.
Uses and Advantages
Satellites in massive numbers are the power source of choice to create the energy necessary for Graviton Technology. They are also the lowest cost way of producing energy, being more affordable and efficient than fusion power or solar plants.
Satellites are easily destroyed. Any attacking fleet can and will destroy these satellites, which will result in a loss of resources, points and power. Additionally, planets that are farther from the sun (such as the fifteenth planet in a system) do not gain much energy from solar satellites.
|Cargo Capacity:||0 Units|
Below is a simple table showing how much energy a Solar Satellite produces depending on the temperature of the planet it's on. It also shows how many resources it costs per unit of energy gained. For before version 1.0:
Version 1.0 update:
Below is a simple table showing how much energy a Solar Satellite produces depending on the temperature of the planet it's on. It also shows how many resources it costs per unit of energy gained.
To Get Graviton (level 1)
Number of satellites needed 4478 (at location 1 planet )
Estimated cost Crystal 8,956,000 Deuterium 2,239,000
- Shipyard Level 1
|Ships in OGame|
|Buildings in OGame|